m (Adding Filthy Rich icons for his initial stock.) Tag: Visual edit |
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− | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br> |
+ | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br>{{filthy icon}} [[Filthy_Rich#Initial_Stock|Filthy Rich]] |
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+ | |{{filthy icon}} [[Filthy_Rich#Initial_Stock|Filthy Rich]] |
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|$75 |
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|DEF+2 |
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− | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br> |
+ | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br>{{filthy icon}} [[Filthy_Rich#Initial_Stock|Filthy Rich]] |
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|DEF+4 |
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+ | |{{filthy icon}} [[Filthy_Rich#Initial_Stock|Filthy Rich]] |
|Increases movement speed |
|Increases movement speed |
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|DEF+1<br />INT+1 |
|DEF+1<br />INT+1 |
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− | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br> |
+ | |{{red chest}} [[Everfree_Forest#Treasure_Data|Everfree Forest]]<br>{{filthy icon}} [[Filthy_Rich#Initial_Stock|Filthy Rich]] |
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|DEF+2<br />INT+2 |
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+ | |{{filthy icon}} [[Filthy Rich#Initial_Stock|Filthy Rich]] |
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Revision as of 04:51, 31 August 2020
Body armor includes a variety of equipment that include saddles, breastplates, and capes. It is the primary DEF boosting equipment.
Breastplate
Breastplates have the most defense of any armor type, but only a few of them provide additional effects.
Image | Description | Cost | Stat. | Found | Special Effect |
---|---|---|---|---|---|
Leather Plate | |||||
Breastplate made of tanned leather. | $100 | DEF+3 | Everfree Forest Filthy Rich |
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Copper Plate | |||||
Breastplate made of burnished copper. | $900 | DEF+6 | Filthy Rich | ||
Scale Mail | |||||
Armor made of fish scales that resist fire and ice. | N/A | DEF+8 | Drop: Merpony | Resist Fire
Resist Ice | |
Chain Mail | |||||
Mail made up of a mesh of metal links. | $1700 | DEF+9 | Cloudsdale | ||
Cuirass | |||||
Torso armor with a rounded profile. | $2800 | DEF+12 | Drop: Chupacabra | ||
Fire Mail | |||||
Burning armor that leaves a trail of fire in its wake. | N/A | DEF+14 | Drop: Ukoback | Creates temporary damaging flames where user stands | |
Lorica | |||||
Armor with a elaborate design. Worn by royal guards. | $4200 | DEF+16 | |||
Jupiter Armor | |||||
Engraved with the leader of Olympus. Has the potential of defense. | N/A | DEF+18 | Canterlot Castle(Garden) | Creates an orbiting sphere which deals elementless damage but cannot hit any projectiles | |
Eversing | |||||
Armor tempered under a waterfall over many years. | $8300 | DEF+20 | |||
Diamond Plate | |||||
Armor that glisten with the strength of diamonds. | $17050 | DEF+24 | Filthy Rich
Canterlot Castle (Garden) |
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Impervious Mail | |||||
Armor that can completely block some attacks. | N/A | DEF+26 | Drop: Armor Lord | Chance to nullify damage taken, based on Luck stat. | |
Shadow Mail | |||||
Armor with a sinister design. Worn by night guards. | $39000 | DEF+28 | Canterlot Filthy Rich Realm of Chaos |
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Shining Armor | |||||
Armor that radiates with an impenetrable aura. | N/A | DEF+33 | ? | ||
Hero Mail | |||||
Special armor that gets weaker as the wearer levels up. | $9999 | DEF +/- | Filthy Rich | Down to -128 at level 99 |
Saddle
Saddles provide a fair amount of defense and in addition will usually provide a special effect.
Image | Description | Cost | Stat. | Found | Special Effect |
---|---|---|---|---|---|
Hiking Pillion | |||||
Heavy, thick-treaded saddle. | $75 | DEF+2 | Everfree Forest Filthy Rich |
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Enamel Seat | |||||
Saddle that allow its wearer to move faster. | $850 | DEF+4 | Filthy Rich | Increases movement speed | |
Slick Pillion | |||||
Saddle that enhances the sliding ability. | $1550 | DEF+6 | Cloudsdale | Increase sliding distance | |
Mercury Seat | |||||
Saddle that enhances all dashing abilities. | $2700 | DEF+8 | Increase back-dash and dash attack distance | ||
Combo Seat | |||||
Gain strength by continuously drop kicking without landing. | $4050 | DEF+10 | Filthy RichGhastly Gorge | Increase drop kick damage with consecutive hits | |
Berserker Saddle | |||||
Boosts the fighting abilities of the wearer. | N/A | DEF+11 STR+5 |
Drop: Cowardly Lion |
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Winged Saddle | |||||
Saddle that boosts the wearer's jumping ability. | $8200 | DEF+12 | Filthy Rich | Increase drop kick damage with consecutive hits | |
Spike Breaker | |||||
Grants immunity to all damage from spikes. | $20000 | DEF+13 | Filthy Rich | Invulnerable to spiked terrain and moving spike bricks | |
Sonic Saddle | |||||
Saddle that allow its wearer to move even faster. | $16000 | DEF+14 | Manehatten
(Entrance) |
Increase movement speed | |
Medic's Seat | |||||
A saddle that heals HP as the wearer walks. | N/A | DEF+14 | Canterlot Castle
Drop: Slingtail |
Heals 1 HP for a distance of walking (other movement ways won't be counted) | |
Valkyrie Saddle | |||||
Saddle that grants an extra mid-air jump. | $45000 | DEF+16 | Canterlot Castle (Barracks) | Grants extra midair jump | |
Minerva Saddle | |||||
Grants maneuverability blessed by the war goddess. | N/A | DEF+20 | ? | Increase movement speed
Increase sliding distance Increase back-dash and dash attack distance Grants extra midair jump Increase drop kick damage with consecutive hits Increase jump height |
Cape
Capes provide the least defensive bonus of any armor type, but also provide a small intelligence boost, with only one exception.
Image | Description | Cost | Stat. | Found | Special Effect |
---|---|---|---|---|---|
Gambler's Cape | |||||
A lucky piece of fabric that brings good fortune. | N/A | DEF+1
LCK+3 |
Drop: Mimic | ||
Cloth Cape | |||||
Well-made but still shabby looking cape. | $50 | DEF+1 INT+1 |
Everfree Forest Filthy Rich |
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Ice Cloak | |||||
A beautiful crystallized cloak that's cold to the touch. | N/A | DEF+4 ATK+1 STR+2 INT+2 |
Drop: Windigo |
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Hero's Cape | |||||
Flashy velvet cape for protagonists. | $800 | DEF+2 INT+2 |
Filthy Rich | ||
Blue Cape | |||||
Gorgeous sky blue cape. | $1500 | DEF+3 INT+3 |
Cloudsdale | ||
Traveler Cape | |||||
Sturdy cape that's popular with travelers. | $2600 | DEF+4 INT+4 |
Cloudsdale | ||
Druid Cloak | |||||
Increases the damage done by familiars. | N/A | DEF+5 INT+2 |
Drop: Stolas | Increases familiars' attack damage | |
Blood Cloak | |||||
Cloak that has a vivid red hue. | $3900 | DEF+5 INT+5 |
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Holy Mantle | |||||
Long cape worn by high-ranking officials. | $8000 | DEF+6 INT+6 |
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Invisibility Cloak | |||||
Turns the wearer invisible, which help avoid detection | N/A | DEF+7 INT+4 |
Drop: Invisible Pony | Turns the player pony invisible | |
Elven Cape | |||||
Cape that provides special protection. | $14100 | DEF+7 INT+7 |
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Black Cloak | |||||
A cloak with the color of inky darkness. | DEF+9 INT+9 |
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Fur Coat | |||||
A cloak that's made from a wolf pelt. | N/A | DEF+11 STR+4 INT+6 |
Drop: Wolfpony | ||
Paludamentum | |||||
A cloak worn by Roman generals. | $41000 | DEF+18 INT+8 |
Canterlot Castle | ||
Prismatic Cape | |||||
A piece of fabric trapped in constant flux. DEF and INT value constantly vary at every moment. | N/A | Drop: Frozen Shade | Randomly changes DEF and INT at every game tick | ||
? | |||||
N/A | N/A |