Ponyvania: Order of Equestria Wiki
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There are a number of playable races of pony, although some have not yet been implemented. Each race has different stat growths, unique skills, and unique abilities.

Unicorns

Unicorns are ponies with horns which enable them to use magic. They are physically weak and rely heavily on their skills and abilities to survive. Their skills consist of fire, ice, earth, light, and dark elemental attacks.

Stats

HP +3
UnicornPony

Example of a unicorn

MP +7
STR +1.32
CON +1.50
INT +1.36
Move Speed 1.40
Jump Power 5.70

Weapons

Short Sword
Staff
Book

Skills

Icicle Spear
Vol Grando
Ice Fang
Cocytus
Ice Needle
Rock Riot
Stone Circle
Lapiste
Rock Wrecker
Cubus
Raging Fire
Flame Pillar
Fire Blast
Optical Shot
Explosion
Piercing Beam
Spirit Of Light
Luminatio
Prism Shot
Acerbatus
Globus
Dark Rift
Dark Eruption
Black Viper

Abilities

Telekinesis

Enables you to attack from a distance with any weapon. This ability cost no MP to use.

Levitate     [Jump]

Allows you to stay suspended in the air, it can only be performed in the air, and gradually consumes MP while in use (cannot be used if MP < 30). You can move left or right while levitating.

Illusion     →, →, [Attack]

Performing this command will create 2 mirror images of yourself, one in front and one behind. The images launch outwards and then boomerang back to you. This ability can be performed on the ground or in the air, and cost 30 MP to perform. During an illusion you are completely invincible and will deal non-elemental damage to any enemy you hit. Damage dealt this way is INT/4.

Teleport     [Special]+direction

Performing this command will move you to another location. This ability can be performed on the ground or in the air, and cost 20 MP to perform. You are completely invincible during a teleport and move in the direction you hold, but you cannot pass through solid objects.

Pegasi

Pegasi are ponies with wings who can fly. Along with flight, they have various other abilities that grant them superior movement both on the ground and in the air. They have balanced stats that allow them to use both physical attacks and skills effectively. Their skills consist of mainly wind and lighting attacks, with a few weapon attacks as well.

Stats

HP +5
PegasusPony

Example of a pegasus

MP +5
STR +2.30
CON +2.50
INT +1.00
Move Speed 1.65
Jump Power 6.20

Weapons

Sword
Short Sword
Staff
Book
Spear

Skills

Fulgur
Electro Ball
Thunderbolt
Thor's Bellow
Fusion Bolt
Tempest
Gale Force
Wind Slash
Cyclone
Tornadoif
Star Dust
Javelin
Shuriken
Discus

Abilities

Earth ponies

Earth ponies lack the ability to cast spells or fly but they make up for it with physical strength. They have the strongest normal attacks of anypony and they can take a beating from enemies. Their skills are relatively weak when compared to other races, and are really only used to provide some extra range.

Stats

HP +7
EarthPony

Example of an earth pony

MP +3
STR +3.32
CON +2.00
INT +0.66
Move Speed 1.90
Jump Power 5.95

Weapons

Sword
Short Sword
Staff
Book
Spear
Hammer
Whip

Skills

Knife
Rebound Gem
Axe
Steel Ball
Grenade
Shield
Tome
Kunai
Dragon Fire
Boomerang

Abilities

Critical Art     →, →, [Attack]
Performing this command costs 30 MP and will generally increase the damage of a normal attack. With most weapons, your attack will simply deal 50% more damage. However, some weapons have a special critical art and will perform a verity of different attacks.
Uppercut     ↓, ↑, [Jump]
Performing this command will propel you upwards for a short distance, it can be performed on the ground or in the air, and costs 10 MP in order to perform. You will automatically stop performing an uppercut if you hit a ceiling. During an uppercut you are completely invincible and will deal fire damage to any enemy you hit. Damage dealt this way is STR/2.
Drop Kick     ↓+[Jump]
Performing this command will propel you downwards until you hit the ground or an enemy, it can only be performed in the air, and consumes 2 MP when used (can still be used if MP < 2). During a drop kick you are immune to enemy damage but can still be hurt by hazards and enemy projectiles. Landing on an enemy will cause you to bounce off that enemy as well as deal damage to it. Damage dealt this way is STR/4.
Stonewall     [Special]
Performing this command will cause you to enter a defensive stance, it can be performed on the ground or in the air, and consumes 5 MP when used (can still be used if MP < 5). While in this stance you will be unable to perform any other action, but damage taken is reduced by at least 50%.

Fillies (not implemented)

While not technically a race, fillies are young ponies who are still discovering their abilities. They are smaller than other ponies and are unable to use traditional weapons. Instead they use various animals in order to attack. Their fighting style is based on Maria Renard from the Casltevania series.

Stats

HP +2
MP +2
STR +3.00
CON +2.25
INT +1.00
Move Speed 2.02
Jump Power 5.83

Weapons

Avian

Skills

Rat
Ox
Tiger
Rabbit
Snake
Goat
Monkey
Rooster
Dog
Pig
Byakko
Suzaku
Seiryu

Abilities

Bird Keeper
Able to use birds as weapons.
Double Jump     [Jump]
Performs an extra jump in midair at no cost.
Guardian Knuckle     ↑, ↓,↘, [Attack]
Summons a stand that attacks with a flurry of punches. Cost 30 MP.
Genbu     [Special]
Hide under a turtle shell. While under the shell you cannot jump or attack and movement speed is reduced. Any damage you would normally take is dealt to your MP instead. If you have no MP left, you will take normal damage.

Bat Pony (not implemented)

Bat ponies are ponies with bat wings. Their fighting style is based on Alucard from the Casltevania series.

Stats

HP +7
BatPony

Example of a bat pony

MP +7
STR +2.70
CON +1.70
INT +0.70
Move Speed 1.53
Jump Power 6.08

Weapons

Sword
Short Sword
Staff

Skills

Shadow Wolf
Hellfire
Dark Inferno
Dark Metamorphosis
Soul Steal
Fatal Ray
Destruction Ray
Tetra Spirit
Immolation
Crimson Swarm

Abilities

Quick Strike
Attack faster with all weapons.
Bat Form     [  Special ] +
Transform into a bat. As a bat, you are much smaller and can fly around freely but you will be unable to use your weapons or skills. While in bat form, pressing [jump] will allow you to move faster, pressing [attack] will cause you to perform a dashing attack, pressing [skill 1] will shot a fireball, and pressing [skill 2] will use your sonar. All these moves require MP. Getting hit will knock you out of bat form.
Wolf Form     [Special]+
Transform into wolf. As a wolf, you are shorter and able to run faster but you will be unable to use your weapons or skills. While in wolf form, pressing [attack] will allow you to bite, holding [skill 1] or [skill 2] while moving will allow you to build up a charge. Once the charge is filled, you will gain invincibility, move faster, and damage all enemies you come into contact with. You will lose your charge if you stop moving. These moves require MP. Getting hit will knock you out of wolf form.
Mist Form     [Special]
Transform into mist. While in mist form, you cannot jump or attack but are able to slowly float around and all attacks will pass through you. MP will gradually decrease while you are in mist form.

Alicorns (not implemented)

Alicorns are ponies with both wings and a horn. Their fighting style is based on Soma Cruz from the Casltevania series.

Stats

HP +?
MP +?
STR +?
CON +?
INT +?
Move Speed ???
Jump Power ???

Weapons

Sword
Short Sword
Staff
Spear
Hammer

Skills

Parasprite
Mudman
Skeleton
Will-O-Wisp
Timberwolf
Bone Scimitar
Axe Knight
Une
Black Crow
Myconid
Jackalope
Windigo
Merpony
Bone Pillar
White Dragon
Balloon Pod
Poison Shade
Spear Guard
Harpy
Cockatrice
Amalaric Sniper
Stolas
Medusa Head

Abilities

Power of Dominance
Chance to steal the abilities of a defeated enemy.
Blue Guardian
Allows you to equip 2 passive skills.
Yellow Enchantment
Boosts stat growth on level up based on skills and abilities equipped.
Silver Ability
Can be set to any defensive ability received from monsters.
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