Ponyvania: Order of Equestria Wiki
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* '''Boost Skill''': Increases the speed and range of all skills.
 
* '''Boost Skill''': Increases the speed and range of all skills.
 
* '''Quick Skill''': Reduces the activation time for all skills.
 
* '''Quick Skill''': Reduces the activation time for all skills.
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[[Category:Content]]

Revision as of 06:39, 10 August 2018

Each race possesses a number of skills that can be used to battle enemies. There are two types of Skills: Active and Passive. Active Skills are direct attacks that are powered up as they deal damage. Active Skills grow at different rates but when they are finally powered up, they receive a 20% increase in power as well as other bonuses. The damage dealt by skills is determined by the skill's power and the user's Intelligence. Passive Skills grant a beneficial effect while equipped. These effects can range from boosting a stat to summoning a familiar. The higher the player's level, the greater the effect of all Passive Skills.

Unicorn Active Skills

Unicorn skills are the main means of harming enemies due to their low Strength compared to other races. Their skills consist of fire, ice, earth (strike), light, and dark elemental attacks.

Name Description Element Cost Price Growth Growth Bonus
Icicle Spear Launches a large piece of ice that can pierce multiple enemies. Ice 30MP $600 +1/2 Moves faster
Vol Grando Forms large icicles on the ground, damaging enemies who touches them. Ice 40MP $700 +1 Bigger
Ice Fang Summons a series of sharp, fang-like pillars of ice. Ice 60MP $800 +1/4

+2 fangs

Moves faster

Bigger

Cocytus Summons a spread of icicles that shoot out in multiple directions.

Ice

70MP $400 +1 MAX

+2 icicles

Further range

Ice Needle Fires small ice shards. Hold down to fire rapidly. Ice 10MP $100 +1 Shoots faster
Raging Fire Fires a short ranged burst of flames. Hold down to fire continuously. Fire 5MP $100 +1/2

Bigger

Hits faster

Flame Pillar Calls forth jets of fire from the ground to shoot out one after another. Fire 40MP $400 +1/5

+1 pillar

Taller

Fire Blast Shoots a fireball forward that explodes on contact. Hold down to charge it for a stronger blast. Fire 20MP $500 +1 Charges faster
Optical Shot Focuses blue and red flames into a single point before releasing them in an outward spiral. Fire 60MP $200 +1/4

Moves faster

Bigger

Explosion Causes all nearby enemies to spontaneously combust. Fire 50MP $1000 +1/2

Further range

Bigger explosions

Rock Riot Dumps several rocks onto enemies from above. Strike 30MP $100 +1/4

+1 rock

Bigger

Stone Circle Summons a group of rocks to encircle and protect you for a few seconds. Strike 70MP $900 +1/4 +2 Rocks

Further range

Lapiste Materializes a large rock fist that punches forward. Strike 15MP $300 +3/2 Bigger
Rock Wrecker Launch a rolling rock that plows through anything in its path. Strike 30MP $400 +1

Moves faster

Bigger

Cubus Forms small cubes that drop onto the ground. They can be stacked and used as platforms. Strike 10MP $300 +1/4 Bigger
Piercing Beam Creates a steady beam of light. Light 40MP $100 +1/4

Further range

Wider

Spirit Of Light Homes in and strikes enemies with concentrated light. Light 40MP $600 +2 More accurate
Luminatio Shoots two balls of light that circle around in an area. Light 30MP $500 +1/4 Moves faster
Radiant Sphere Creates a controllable sphere of light. User is helpless while controlling it. Light 60MP $800 +1/4

More controllable

Moves faster

Bigger

Prism Shot Fires a special light that drains MP from targets. Light 1MP $700 +1

Drains more MP

Activates faster

Acerbatus Fires a large sphere that crosses the screen and gradually comes to a stop. Dark 40MP $400 +1/2

Hits faster

Bigger

Globus Fires two small balls of darkness that bounce across the room. Dark 25MP $100 +1/4 Moves faster
Dark Rift Fires a small slow moving bullet. Press again to detonate the bullet. Dark 70MP $700 +1/4

More controllable

Bigger

Dark Eruption Creates a burst of energy that damages all nearby foes, gets stronger the weaker the user is. Dark 30MP $800 +1 Bigger bonus at low health
Black Viper Summons a serpent that seeks out and attacks enemies. Dark 90MP $1500 +1/4 Targets more enemies

Longer

Pegasus Active Skills

Pegasus skills are mostly a secondary means of harming enemies due to their medium Strength and Constitution compared to other races. Their skills consist of electric and wind (slash) elemental attacks and special weapons.

Name Description Element Cost Price Growth Growth Bonus
Fulgur Fires lightning forward that can jump from one enemy to another. Electric 40MP $100 +1/2 Remains active longer
Electro Ball Fires a ball of lightning downward that travels along the ground. Electric 20MP $300 +1 Moves faster
Thunderbolt Summons a bolt of lightning from above to strike the ground in front. Electric 25MP $200 +1

Bigger

Strikes sooner

Thor's Bellow Create a storm cloud that continuously fires bolts of lightning for a time. Electric 90MP $600 +1/10

+3 Bolts

Fires faster

Fusion Bolt A slow moving projectile that lets off random discharges as it travels Electric 50MP $900 +1/2

Moves Faster

Discharges more often

Tempest Conjures a whirlwind which grows in size. Good against overhead enemies. Slash 70MP $900 +1/10

Bigger

Hits faster

Gale Force Shoots a sweeping force that tears through enemies and boomerangs back. Slash 20MP $100 +1/2

Bigger

Moves faster

Wind Slash Summon a large blade of wind to cut the air around you. Slash 30MP $600 +1/2 Bigger
Tornado Send out a small twister that automatically tracks down enemies. Slash 30MP $700 +1/4

Moves faster

More accurate

Cyclone Constantly fires a stream of wind that damages all enemies caught in it. Slash 50MP $600 +1/2 Bigger
Star Dust Falls down onto surfaces and continuously damage foes. Light 30MP $600 +1/2

Bigger sparks

More sparks

Wider spread

Javelin A long weapon that is thrown in a low arc. Slash 15MP $275 +2

Bigger

Increased range

Shuriken A rapid-firing throwing blade used by the deadliest ninjas. Slash 5MP $100 +1/4 Bigger
Discus Tosses a charkam like weapon forward that comes back after it hits a foe. Slash 30MP $750 +1/2 Hits faster

Earth Pony Active Skills

As Earth Ponies have lower Intelligence and rely primarily on their main weapons, Earth Pony skills tend to be less powerful and are mostly used to attack enemies from a distance. Their skills consist of special weapons, each one with a different effect or use.

Name Description Element Cost Price Growth Growth Bonus
Knife These fly fast and straight towards their target. Slash 15MP $100 +1 +1 Knife
Rebound Gem Ricochets off the floor and walls, hurting any foes it passes through. Strike 15MP $850 +1/2 Bigger

Moves faster

Axe Travels in an upward arc, ideal for defeating overhead foes. Slash 20MP $250 +1 Bigger
Steel Ball A very heavy steel ball that drops on foe's heads. Strike 20MP $250 +2 Bigger
Grenade Explodes for fire damage one second after the pin is pulled. Fire 25MP $750 +1 Bigger

explosions

Shield Floats in place and protects those behind it. Strike 10MP $450

+1/2 (Blocking Projectile)

+1/12 (Hitting Enemy)

Bigger

+2 sec duration

Tome Spirals outward with pages that slice foes. Light 30MP $550 +1/2 Bigger

Moves faster

Dragon Fire Flies in an arc until it crashes into the floor, where it begins to burn. Fire 15MP $100 +1/2 Bigger

Travels further

Kunai Throws several projectiles in a spread forward. Slash 30MP $950 +1/2 +2 Kunai
Boomerang Spins straight through the air and then comes flying back. Strike 25MP $350 +1/2 Bigger

Moves faster

Universal Active Skills

Universal skills are the shared skills among all races, they are randomly dropped by enemies.

Name Description Element Cost Price Growth Growth Bonus
Bone Throw a random bone upward; it might be small or it might be big. Strike 10MP $0 +2

Largest bone available

Smallest bone unavailable

Red Eye Fires a petrifying beam that can turn most enemies to stone. Petrify 50MP $0 +1

Larger

Moves faster

Longer petrification

Bubbler A strange device that shoots bubbles. Hold down to fire continously; can shoot while moving None 15MP $0 ?

Becomes able to keep projectiles around for 3 seconds via holding Attack button

Moves faster and further after launched

Sinister Seed A seed that will grow into a deadly flower if planted right. Dark 20MP $0 ?

Flowey will stay on the spot

Shoots 6 bullets rather than 1

Stopwatch Momentarily halts the movement of most enemies - 99MP $0 ?

?

Passive Skills

There are skills, some shared some not, that count as passive abilities, here is the list of those passive ones.

  • Vis Fio: Increases base STR (affects ATK stat, which increases weapon damage) by [LVL x 0.6], rounding up.
  • Fortis Fio: Increases base CON (affects DEF stat, which reduces damage taken) by [LVL x 0.7], rounding up.
  • Sapiens Fio: Increases base INT (affects damage of all skills) by [LVL / 3], rounding up.
  • Felicem Fio: Increases base LCK (increases drop rate of items from defeated enemies) by [LVL x 0.125], rounding up.
  • Celer Immutatio: Can cancel any normal enemy attack with a command ability.
  • Rapidus Fio: Increases movement speed, jump height, and overall mobility.
  • Citus Sagacitus: Increase the speed that MP is recovered.
  • Arma Custos: Receive a weapon boost based on your current HP; the less you have, the higher the boost.
  • Fidelis Praepes: Mythical bird that regenerates by bursting into flames; attacks each time it's master attacks.
  • Fidelius Nimbus: A curious little cloud; automatically moves to and attacks enemies with electricity.
  • Fidelius Lacerta: A baby dragon that spits fire; automatically attacks nearby enemies.
  • Fidelis Mediocris: Small fairies protected by magic; gravitate around you and damage enemies.
  • Fidelis Equitem: Your warrior spirit given a physical form; attacks with a sword whenever you attack.
  • Fidelis Culcita: A mysterious blob creature resembling a pony; mimics whichever Skills you use.
  • Ars Parvus: Decrease the MP cost of using all subweapons.
  • Magia Transi: Receive a skill boost based on your current MP; the more you have, the higher the boost.
  • Medeis Epoto: Gain MP each time you receive damage, more damage means more MP.
  • Felix Ictus: Receive a small chance to land a critical hit. Critical hits deal double damage.
  • Art Sanguinus: Reduce all skill damage, but recover some of the damage dealt by skills as HP.
  • Lamia Gladium: Reduce the damage of your equipped weapon, but recover some HP each time it hits.
  • Cras Vitae: Gradually recover HP over time based on the damage you've dealt.
  • Boost Skill: Increases the speed and range of all skills.
  • Quick Skill: Reduces the activation time for all skills.