Each race possesses a number of skills that can be used to battle enemies. There are two types of Skills: Active and Passive. Active Skills are direct attacks that are powered up as they deal damage. Active Skills grow at different rates but when they are finally powered up, they receive a 20% increase in power as well as other bonuses. The damage dealt by skills is determined by the skill's power and the user's Intelligence. Passive Skills grant a beneficial effect while equipped. These effects can range from boosting a stat to summoning a familiar. The higher the player's level, the greater the effect of all Passive Skills.
Unicorn Active Skills
Unicorn skills are the main means of harming enemies due to their low Strength compared to other races. Their skills consist of fire, ice, earth (strike), light, and dark elemental attacks.
Name | Description | Element | Cost | Price | Growth | Growth Bonus |
---|---|---|---|---|---|---|
Icicle Spear | Launches a large piece of ice that can pierce multiple enemies. | Ice | 30MP | $600 | +1/2 | Moves faster |
Vol Grando | Forms large icicles on the ground, damaging enemies who touches them. | Ice | 40MP | $700 | +1 | Bigger |
Ice Fang | Summons a series of sharp, fang-like pillars of ice. | Ice | 60MP | $800 | +1/4 |
+2 fangs Moves faster Bigger |
Cocytus | Summons a spread of icicles that shoot out in multiple directions. |
Ice |
70MP | $400 | +1 MAX |
+2 icicles Further range |
Ice Needle | Fires small ice shards. Hold down to fire rapidly. | Ice | 10MP | $100 | +1 | Shoots faster |
Raging Fire | Fires a short ranged burst of flames. Hold down to fire continuously. | Fire | 5MP | $100 | +1/2 |
Bigger Hits faster |
Flame Pillar | Calls forth jets of fire from the ground to shoot out one after another. | Fire | 40MP | $400 | +1/5 |
+1 pillar Taller |
Fire Blast | Shoots a fireball forward that explodes on contact. Hold down to charge it for a stronger blast. | Fire | 20MP | $500 | +1 | Charges faster |
Optical Shot | Focuses blue and red flames into a single point before releasing them in an outward spiral. | Fire | 60MP | $200 | +1/4 |
Moves faster Bigger |
Explosion | Causes all nearby enemies to spontaneously combust. | Fire | 50MP | $1000 | +1/2 |
Further range Bigger explosions |
Rock Riot | Dumps several rocks onto enemies from above. | Strike | 30MP | $100 | +1/4 |
+1 rock Bigger |
Stone Circle | Summons a group of rocks to encircle and protect you for a few seconds. | Strike | 70MP | $900 | +1/4 | +2 Rocks
Further range |
Lapiste | Materializes a large rock fist that punches forward. | Strike | 15MP | $300 | +3/2 | Bigger |
Rock Wrecker | Launch a rolling rock that plows through anything in its path. | Strike | 30MP | $400 | +1 |
Moves faster Bigger |
Cubus | Forms small cubes that drop onto the ground. They can be stacked and used as platforms. | Strike | 10MP | $300 | +1/4 | Bigger |
Piercing Beam | Creates a steady beam of light. | Light | 40MP | $100 | +1/4 |
Further range Wider |
Spirit Of Light | Homes in and strikes enemies with concentrated light. | Light | 40MP | $600 | +2 | More accurate |
Luminatio | Shoots two balls of light that circle around in an area. | Light | 30MP | $500 | +1/4 | Moves faster |
Radiant Sphere | Creates a controllable sphere of light. User is helpless while controlling it. | Light | 60MP | $800 | +1/4 |
More controllable Moves faster Bigger |
Prism Shot | Fires a special light that drains MP from targets. | Light | 1MP | $700 | +1 |
Drains more MP Activates faster |
Acerbatus | Fires a large sphere that crosses the screen and gradually comes to a stop. | Dark | 40MP | $400 | +1/2 |
Hits faster Bigger |
Globus | Fires two small balls of darkness that bounce across the room. | Dark | 25MP | $100 | +1/4 | Moves faster |
Dark Rift | Fires a small slow moving bullet. Press again to detonate the bullet. | Dark | 70MP | $700 | +1/4 |
More controllable Bigger |
Dark Eruption | Creates a burst of energy that damages all nearby foes, gets stronger the weaker the user is. | Dark | 30MP | $800 | +1 | Bigger bonus at low health |
Black Viper | Summons a serpent that seeks out and attacks enemies. | Dark | 90MP | $1500 | +1/4 | Targets more enemies
Longer |
Pegasus Active Skills
Pegasus skills are mostly a secondary means of harming enemies due to their medium Strength and Constitution compared to other races. Their skills consist of electric and wind elemental attacks and special weapons.
Name |
Description |
Element |
Cost |
Price |
Growth |
Growth Bonus |
---|---|---|---|---|---|---|
Fulgur | Fires lightning forward that can jump from one enemy to another. | Electric | 30MP | $600 | +1/2 | Moves faster |
Electro Ball | Fires a ball of lightning downward that travels along the ground. | Electric | 40MP | $700 | +1 | Bigger |
Thunderbolt | Summons a bolt of lightning from above to strike the ground in front. | Electric | 60MP | $800 | +1/4 |
Moves faster |
Thor's Bellow | ??? |
Electric |
70MP | $400 | +1 MAX |
+2 icicles Further range |
Fusion Bolt | A slow moving projectile that lets off random discharges as it travels | Electric | 10MP | $100 | +1 | Shoots faster |
Tempest | Conjures a whirlwind which grows in size. Good against overhead enemies. | Wind | 50MP | $100 | +1/2 |
Bigger Hits faster |
Gale Force | Shoots a sweeping force that tears through enemies and boomerangs back. | Wind | 40MP | $400 | +1/5 |
??? |
Wind Slash | Summon a large blade of wind to cut the air around you. | Wind | 20MP | $500 | +1 | Moves faster |
Tornado | Send out a small twister that automatically tracks down enemies. | Wind | 5MP | $200 | +1/4 |
Moves faster Bigger |
Cyclone | ??? | Wind | 50MP | $1000 | +1/2 |
Further range Bigger explosions |
Star Dust | Creates glowing dust that falls down onto surfaces and continuously damages foes. | Strike | 3MP | $100 | +1/4 |
Bigger sparks More sparks Wider spread |
Shuriken | A rapid-firing throwing blade used by the deadliest ninjas. | Strike | 5MP | $900 | +1/4 | Bigger |
Discus | Tosses a charkam like weapon forward that comes back after it hits a foe. | Strike | 15MP | $300 | +3/2 | Bigger |
Earth Pony Active Skills
As Earth Ponies have lower Intelligence and rely primarily on their main weapons, Earth Pony skills tend to be less powerful and are mostly used to attack enemies from a distance. Their skills consist of special weapons, each one with a different effect or use.
Name | Description | Element | Cost | Growth | Growth
Bonus |
---|---|---|---|---|---|
Knife | These fly fast and straight towards
their target. |
Slash | 15 MP | +1 | +1 knife |
Rebound Gem | |||||
Axe | Travels in an upward arc, ideal for
defeating overhead foes. |
Slash | 20 MP | +1 | Bigger |
Steel Ball | A very heavy steel ball that drops on
foe's heads. |
Strike | 20MP | +2 | Bigger |
Grenade | Explodes for fire damage one second
after the pin is pulled. |
Fire | 25 MP | +1 | Bigger
explosions |
Shield | Floats in place and protects those
behind it. |
Strike | 10 MP | +1/2 | Bigger |
Tome | Spirals outward with pages that slice
foes. |
Light | 30 MP | +1/2 | Bigger
Moves faster |
Dragon Fire | Flies in an arc until it crashes into the
floor, where it begins to burn. |
Fire | 15 MP | +1/2 | Bigger
Travels further |
Boomerang | Spins straight through the air and
then comes flying back. |
Strike | 25 MP | +1/2 | Bigger
Moves faster |
- Rebound Gem: Bounces gemstone off the ground and around the room, similar to Globus. Increases damage by 15 and power by 7 after 500 attacks. Element: Earth / Slash
Universal skills are the shared skills amongst all races, They are dropped randomly by enemies.
Name | Description | Element | Cost | Growth | Growth
Bonus |
---|---|---|---|---|---|
Bone | Throw a random bone upward; it
might be small or it might be big. |
Strike | 10 MP | +2 | 2 larger
bone sizes |
Javelin | A long weapon that is thrown in a low arc. | Slash | Larger
+50% range | ||
Kunai | Throws several projectiles in a
spread forward. |
Slash | 30 MP | +1/2 | +2 kunai |
Red Eye | Fires a petrifying beam that can turn
most enemies to stone. |
Petrify | 50 MP | +1 | Larger
Moves faster +2 sec petrify |
Passive Skills
There are skills, some shared some not, that count as passive abilities, here is the list of those passive ones.
- Vis Fio: Increases base STR (which affects your ATK and increases damage from your main weapon) by [LVL x 0.6], rounding up.
- Fortis Fio: Increases base CON (which affects your DEF and increases your resistance to damage) by [LVL x 0.7], rounding up.
- Sapiens Fio: Increases base INT (which increases damage from your skills) by [LVL / 3], rounding up.
- Felicem Fio: Increases your base LCK (resulting in more frequent item drops from slain enemies) by [LVL x 0.125], rounding up.
- Fidelius Amicum: Summons a knight in armor to help you attack.
- Celer Immutatio: Can cancel any normal enemy attack with a command ability.
- Rapidus Fio: Increases movement speed and jump height; the higher the pony's Level, the greater the increases.
- Fidelis Praepes: Summon a phoenix that shoots a fireball every time you attack.
- Citus Sagacitus: Increases MP recovery speed by 50%.
- Arma Custos: Increases weapon damage the less health you have.
- Fidelius Nimbus: Summons a little cloud with a smile face straight from Care A Lot to kill foes.
- Fidelius Lacerta: A baby dragon that spits fire; automatically attacks nearby enemies.
- Ars Parvus:
- Fidelis Mediocris: Small faeries protected by magic; gravitate around you and damage enemies.
- Fidelis Equitem: Your warrior spirit given a physical form; attacks with a sword whenever you attack.
- Fidelis Culcita: A mysterious blob creature resembling a pony; mimics whichever Skills you use.
- Magia Transi: Recieve a skill boost based on your current MP; the more you have, the higher the boost.
- Felix Ictus: Receive a small chance to land a critical hit. Critical hits deal double damage.
- Art Sanguinus: Reduce all skill damage, but recover some of the damage dealt by skills as HP.