Ponyvania: Order of Equestria Wiki
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There are a number of playable pony races, although some have not yet been implemented. Each race has different stat growths, unique skills, and unique abilities.

Banner icon earthpony Earth Ponies[]

Earth ponies lack the ability to cast spells or fly but they make up for it with physical strength. They have the strongest normal attacks of anypony and they can take a beating from enemies. Their skills may not be as impressive as those possessed by other races, but should not be overlooked, especially with the extra range they provide.

EarthPony

Example of an earth pony

Stats
HP +6
MP +3
STR +2.30
CON +1.70
INT +0.60
Move Speed 1.90
Jump Power 5.95
Weapons
Sword
Short Sword
Staff
Book
Spear
Whip
Hammer
Throwing
Special Weapons
Skills
Knife
Rebound Gem
Axe
Steel Ball
Grenade
Shield
Tome
Kunai
Dragon Fire
Boomerang
Abilities
Critical Art →, →, [Attack]
Performing this command costs 16.66% of your maximum MP and will generally increase the damage of a normal attack. With most weapons, your attack will simply deal 50% more damage. However, some weapons have a special critical art and will perform a different attack.
Uppercut ↓, ↑, [Jump] - or alternatively - ↑ + [Special]
Performing this command will propel you upwards for a short distance, it can be performed on the ground or in the air, and costs 10 MP in order to perform. You will automatically stop performing an uppercut if you hit a ceiling. During an uppercut you are completely invincible and will deal fire damage to any enemy you hit. Damage dealt this way is STR/2.
Drop Kick ↓ + [Jump] (while airborne)
Performing this command will propel you downwards until you hit the ground or an enemy, it can only be performed in the air, and consumes 5 MP when used. During a drop kick you are immune to enemy damage but can still be hurt by hazards and enemy projectiles. Landing on an enemy will cause you to bounce off that enemy as well as deal damage to it. Damage dealt this way is STR/4.
Stonewall [Special]
Performing this command will cause you to enter a defensive stance, it can be performed on the ground or in the air, and consumes 5 MP when used. While in this stance you will be unable to perform any other action, but damage taken is reduced by 50% and renders you immune to negative status effects.

Banner icon pegasus Pegasi[]

Pegasi are ponies with wings who can fly. Along with flight, they have various other abilities that grant them superior movement both on the ground and in the air. They have balanced stats that allow them to use both physical attacks and skills effectively. Their skills consist mainly of wind (ice) and lighting attacks, with one light and a few slash-based attacks as well.

PegasusPony

Example of a pegasus

Stats
HP +5
MP +5
STR +1.80
CON +1.60
INT +1.00
Move Speed 1.65
Jump Power 6.20
Weapons
Sword
Short Sword
Staff
Book
Spear
Throwing
Special Weapons
Skills
Fulgur
Electro Ball
Thunderbolt
Thor's Bellow
Fusion Bolt
Tempest
Gale Force
Wind Slash
Cyclone
Tornado
Star Dust
Javelin
Shuriken
Discus
Abilities
Blessed Wind
Enables you to attack while still moving. You can move forward or backwards but cannot jump.
Fly [Jump]
Allows you to jump several times in midair. Once you start flying, you will stay in the air longer before falling. After the 3rd jump, each subsequent jump will become weaker and weaker, making it difficult to stay airborne. Landing on the ground will restore the power to your jumps.
Dash Attack →, →, [Jump]
Performing this command will propel you forwards for a short distance, it can be performed on the ground or in the air, and costs 30 MP in order to perform. You will automatically stop performing a dash attack if you hit a wall. During a dash attack, you are completely invincible and will damage any enemy hit with your weapon. Damage dealt this way is equal to your ATK if you are using a spear, ATK/2.5 otherwise.
Back Dash [Special]
Performing this command will quickly move you backwards a short distance, it can be performed on the ground or in the air, and consumes 10 MP when used. You are completely invincible during a back dash and can cancel out of it at any time with a jump.

Banner icon unicorn Unicorns[]

Unicorns are ponies with horns which enable them to use magic. They are physically weak and rely heavily on their skills and abilities to survive. Their skills consist of fire, ice, earth (strike), light, and dark elemental attacks.

UnicornPony

Example of a unicorn

Stats
HP +4
MP +7
STR +1.30
CON +1.50
INT +1.30
Move Speed 1.40
Jump Power 5.70
Weapons
Short Sword
Staff
Book
Throwing
Special Weapons
Skills
Icicle Spear
Vol Grando
Ice Fang
Cocytus
Ice Needle
Rock Riot
Stone Circle
Lapiste
Rock Wrecker
Cubus
Raging Fire
Flame Pillar
Fire Blast
Optical Shot
Explosion
Piercing Beam
Spirit Of Light
Luminatio
Radiant Sphere
Prism Shot
Acerbatus
Globus
Dark Rift
Dark Eruption
Black Viper
Abilities
Telekinesis
Enables you to attack from a distance with any weapon. This ability costs no MP to use but momentarily slows down MP recovery.
Levitate [Jump]
Allows you to stay suspended in the air. It can only be performed in the air, and gradually consumes MP while in use. You can move left or right while levitating.
Illusion →, →, [Jump]
Performing this command will create 2 mirror images of yourself, one in front and one behind. The images launch outwards and then boomerang back to you. This ability can be performed on the ground or in the air, and cost 15 MP to perform. During an illusion you are completely invincible and will deal non-elemental damage to any enemy you hit. Damage dealt this way is INT/4.
Teleport [Special]+direction
Performing this command will move you to another location. This ability can be performed on the ground or in the air, and costs 10% of your maximum MP to perform. You are completely invincible during a teleport and will move in any of the eight directions you hold, but you cannot pass through solid objects.

Icon cutiemarkcrusaders Foals[]

While not technically a race, foals are young ponies who are still discovering their abilities. They are smaller than other ponies and are unable to use traditional weapons. Instead they use various animals in order to attack. Their fighting style is based on Maria Renard from the Castlevania series. There are 3 ways to unlock the foal: 1. Complete the game with a good ending. 2: Save the Cutie Mark Crusaders with death penalty option turned on. 3: Save the CMC and complete the Skeleton Cave.

FillyPony

Example of a filly

Stats
HP +3
MP +2
STR +2.50
CON +1.80
INT +1.60
Move Speed 2.02
Jump Power 5.83
Weapons
Birds
Special Weapons
Skills
Rat
Ox
Rabbit
Dragon
Snake
Goat
Rooster
Dog
Pig
Byakko
Abilities
Monkey Jump [Jump]
Performs an extra jump in midair at no cost.
Seiryu Ascent ↑, ↑, [Jump]
Performing this command will propel you upwards for a short distance, it can be performed on the ground or in the air, and costs 15 MP in order to perform. You will automatically stop performing a Seiryu Ascent if you hit a ceiling. During a Seiryu Ascent you are completely invincible.
Guardian Horse ↑, ←, ↓, →, [Attack]
Summons a stand that attacks with a flurry of elementless punches. Costs 40 MP.
Genbu [Special]
Hides under a turtle shell. While under the shell you have reduced movement and cannot attack but are invulnerable to all damage.

Spear9Bat ponies[]

Bat ponies are ponies with bat wings. Their fighting style is based on Alucard from the Castlevania series. To unlock the bat pony, you must defeat either the Vampire or the Whip's Memory AND defeat either Starlight or Daybreaker, then beat Discord once after that.

BatPony

Example of a bat pony

Stats
HP +6
MP +6
STR +1.40
CON +1.40
INT +1.20
Move Speed 1.53
Jump Power 6.08
Weapons
Sword
Short Sword
Staff
Spear
Hammer
Throwing
Special Weapons
Skills
Shadow Wolf
Hellfire
Dark Inferno
Dark Metamorphosis
Soul Steal
Fatal Ray
Destruction Ray
Tetra Spirit
Hades Gate
Crimson Swarm
Abilities
Quick Strike
Attacks faster with all weapons.
Bat Form [Special]+↑
Transforms into a bat. As a bat, you are much smaller and can fly around freely but you will be unable to use your weapons or skills. While in bat form, pressing [jump] will allow you to move faster, pressing [attack] will cause you to perform a dashing attack, pressing [skill 1] will shot a fireball, and pressing [skill 2] will use your sonar. All these moves require MP. Getting hit will knock you out of bat form.
Wolf Form [Special]+↓
Transforms into wolf. As a wolf, you are shorter and able to run faster but you will be unable to use your weapons or skills. While in wolf form, pressing [attack] will allow you to bite, pressing [skill 1] will cause you to perform a lunging attack, and holding [skill 2] while moving will allow you to build up a charge. Once the charge is filled, you will gain invincibility, faster movement speed, and damage all enemies you come into contact with. You will lose your charge if you stop moving. All these moves require MP. Getting hit will knock you out of wolf form.
Mist Form [Special]
Transforms into mist. While in mist form, you cannot jump or attack but are able to slowly float around and all attacks will pass through you. MP will gradually decrease while you are in mist form.

Alicorns (upcoming future race)[]

Alicorns are ponies with both wings and a horn. Their fighting style is based on Soma Cruz from the Castlevania series.

AlicornPony

Example of an alicorn

Stats
HP +?
MP +?
STR +?
CON +?
INT +?
Move Speed ???
Jump Power ???
Weapons
Sword
Short Sword
Staff
Book
Spear
Whip
Hammer
Throwing
Special Weapons
Skills
Eligor
Olrox
Parasprite
Skeleton
Timberwolf
Axe Knight
Une
Myconid
Windigo
Black Crow
Jackalope
Merpony
Bone Pillar
White Dragon
Harpy
Amalaric Sniper
Ursa Minor
Bomber Armor
Quarray Eel
Rover
Fido
Mummy
Ectoplasm
Mandragora
Giant Tarantula
Polkir
Discus Knight
Burning Shade
Shadowfright
Red Dragon
Changeling
Ghost Dancer
Cerberus
Ruler Sword
Zapf Bat
Spellbook
Tin Man
Siren Gem
Biphron
Slingtail
The Creature
Malphas
Guillotiner
Kelpie
Alastor
Cthulhu
Frozen Shade
Twittermite
Arimaspi
Trickster
Killer Clown
Whip's Memory
Starlight Glimmer
The Creator
Discord
Abilities
Power of Dominance
Chance to steal the abilities of a defeated enemy.
Blue Guardian
Allows you to equip 2 passive skills.
Green Mobility
Allows movement related passive abilities received from monsters to be toggled ON/OFF in separate slots in the ability menu.
Silver Ability
Can be set to any defensive ability received from monsters.
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